Terrorists
Terrorists
16:1
Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
win
Rating
2,43
Фраги
25–7–13
+/−
+18
K/D
3,57
Damage
160
KAST
100%
HS %
56%
ELO
+18
Total damage
2 724
Damage taken per round
51
Rounds
17
MVP
5
Entry frag
3/3 · 100%
Clutches
1/1 · 1v4
Multi-kills
2K×3 · 3K×3 · 4K×1
Defuses
1
Accuracy
14% · 95/671
Grenades thrown
34
Grenade damage
202
Enemies flashed
13
Kills on blinded
3
Trade kills
4
Average distance
12 m
Longest shot
35 m
Counter-Terrorists
Rating
0,98
Фраги
13–16–5
+/−
-3
K/D
0,81
Damage
67
KAST
71%
HS %
23%
ELO
-18
Total damage
1 143
Damage taken per round
96
Rounds
17
MVP
3
Entry frag
2/5 · 40%
Clutches
0/5
Multi-kills
2K×1 · 3K×2
Bomb plants
1
Accuracy
19% · 61/324
Grenades thrown
14
Grenade damage
56
Enemies flashed
6
Average distance
14 m
Longest shot
35 m
Teams by the numbers
Terrorists Terrorists win
81–43 · Damage 8 188| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
[Shox Ko'mir]
|
2,43 | 25 | 7 | 13 | +18 | 3,57 | 160 | 100% | 56% | 14%/671 | 34 · 202 | 4 | 3/3 | 1/1 · 1v4 | 3×2 3×3 1×4 | 1 | 5 | +18 |
|
2
4eaT.
|
1,64 | 16 | 7 | 9 | +9 | 2,29 | 90 | 88% | 44% | 7%/820 | 54 · 198 | 2 | 2/3 | — | 3×2 1×4 | — | 3 | +18 |
|
3
Do svidaniya -_*
|
1,60 | 16 | 10 | 8 | +6 | 1,60 | 97 | 94% | 44% | 17%/372 | 11 · 16 | 1 | 4/4 | — | 3×2 | — | 1 | +18 |
|
4
AZ4sv
|
1,52 | 15 | 6 | 4 | +9 | 2,50 | 68 | 88% | 47% | 9%/392 | 9 · 48 | 3 | 2/4 | 0/1 | 2×2 1×3 | — | 2 | +18 |
|
5
T4N
|
0,91 | 9 | 13 | 5 | -4 | 0,69 | 66 | 76% | 67% | 13%/254 | 11 · 101 | — | 0/3 | — | 2×2 | 1 | 1 | +18 |
Counter-Terrorists Counter-Terrorists
41–81 · Damage 4 700| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
the safari
|
0,98 | 13 | 16 | 5 | -3 | 0,81 | 67 | 71% | 23% | 19%/324 | 14 · 56 | — | 2/5 | 0/5 | 1×2 2×3 | 1 | 3 | -18 |
|
2
PrOFF
|
0,59 | 8 | 16 | 4 | -8 | 0,50 | 62 | 56% | 38% | 13%/299 | 19 · 66 | 2 | 1/2 | 0/1 | 2×2 | 1 | 1 | -18 |
|
3
17*
|
0,54 | 2 | 6 | 3 | -4 | 0,33 | 59 | 67% | 100% | 29%/31 | 7 · 20 | — | 1/3 | — | — | — | — | -18 |
|
4
SamueL
|
0,53 | 8 | 15 | 1 | -7 | 0,53 | 45 | 53% | 38% | 12%/244 | 25 · 28 | 3 | 1/1 | 0/6 | 2×2 | 1 | — | -18 |
|
5
the CUBA
|
0,51 | 9 | 16 | 1 | -7 | 0,56 | 60 | 41% | 22% | 16%/232 | 15 · 9 | 1 | 1/1 | 0/3 | 2×2 | — | 1 | -18 |
|
6
KO
|
0,00 | 1 | 12 | 2 | -11 | 0,08 | 42 | 30% | 0% | 26%/69 | 2 · 0 | — | 0/5 | — | — | — | — | -18 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.