Terrorists
Terrorists
16:10
Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
win
Rating
1,70
Фраги
29–15–12
+/−
+14
K/D
1,93
Damage
119
KAST
77%
HS %
28%
ELO
+27
Total damage
3 102
Damage taken per round
72
Rounds
26
MVP
7
Entry frag
3/5 · 60%
Clutches
0/3
Multi-kills
2K×5 · 3K×3 · 4K×2
Defuses
1
Accuracy
20% · 102/518
Grenades thrown
38
Grenade damage
77
Enemies flashed
8
Kills on blinded
4
Trade kills
1
Average distance
18 m
Longest shot
50 m
Counter-Terrorists
Rating
1,76
Фраги
20–11–7
+/−
+9
K/D
1,82
Damage
125
KAST
75%
HS %
35%
ELO
-27
Total damage
1 999
Damage taken per round
74
Rounds
16
MVP
5
Entry frag
6/8 · 75%
Multi-kills
2K×4 · 3K×1 · 4K×1
Accuracy
28% · 75/265
Grenades thrown
11
Grenade damage
151
Enemies flashed
7
Kills on blinded
6
Trade kills
3
Average distance
14 m
Longest shot
27 m
Teams by the numbers
Terrorists Terrorists win
106–87 · Damage 11 139| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
XaN
|
1,70 | 29 | 15 | 12 | +14 | 1,93 | 119 | 77% | 28% | 20%/518 | 38 · 77 | 1 | 3/5 | 0/3 | 5×2 3×3 2×4 | 1 | 7 | +27 |
|
2
РРРР_РРРРРР^
|
1,36 | 26 | 15 | 1 | +11 | 1,73 | 83 | 65% | 58% | 26%/244 | 30 · 20 | — | 6/9 | 2/4 · 1v3 | 5×2 2×3 1×4 | 1 | 6 | +27 |
|
3
R e a L i s T
|
1,15 | 17 | 18 | 10 | -1 | 0,94 | 83 | 81% | 47% | 22%/373 | 34 · 36 | 2 | 3/3 | 1/3 · 1v2 | 3×2 | 5 1 | 1 | +27 |
|
4
Puma
|
1,10 | 17 | 20 | 14 | -3 | 0,85 | 84 | 77% | 47% | 20%/366 | 32 · 207 | 3 | 3/6 | 0/1 | 4×2 | 3 | 1 | +27 |
|
5
AdolpH f0R JETIXBOB
|
0,96 | 17 | 19 | 9 | -2 | 0,89 | 60 | 69% | 35% | 17%/393 | 42 · 149 | 7 | 1/3 | 0/1 | 2×2 1×3 | — | 2 | +27 |
| 6 ALIKXAN SOLO* | 0,06 | 0 | 0 | 0 | 0 | 0,00 | 0 | 0% | 0% | — | — | — | — | — | — | — | — | +27 |
Counter-Terrorists Counter-Terrorists
86–106 · Damage 9 507| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
ShakEA
|
1,76 | 20 | 11 | 7 | +9 | 1,82 | 125 | 75% | 35% | 28%/265 | 11 · 151 | 3 | 6/8 | — | 4×2 1×3 1×4 | — | 5 | -27 |
|
2
A3A4TOSTOBOY
|
1,23 | 10 | 11 | 3 | -1 | 0,91 | 95 | 83% | 20% | 23%/213 | 14 · 92 | 2 | 2/3 | 0/1 | 3×2 | — | — | -27 |
|
3
K-2
|
1,21 | 12 | 10 | 5 | +2 | 1,20 | 77 | 73% | 42% | 13%/275 | 18 · 83 | 3 | 2/2 | 1/1 · 1v2 | 3×2 | — | — | -27 |
|
4
Film By Mahmud
|
0,97 | 20 | 22 | 3 | -2 | 0,91 | 75 | 62% | 45% | 24%/257 | 30 · 207 | 2 | 0/2 | 0/2 | 3×2 2×3 | 1 | 2 | -27 |
|
5
TOK1O
|
0,87 | 8 | 11 | 3 | -3 | 0,73 | 90 | 55% | 38% | 21%/133 | 7 · 50 | 1 | 0/2 | — | 1×2 1×3 | 2 | 1 | -27 |
|
6
donk?
|
0,40 | 6 | 5 | 1 | +1 | 1,20 | 21 | 24% | 50% | 15%/124 | 1 · 0 | — | — | — | 1×2 | 2 | 1 | -27 |
|
7
VOTTEBYA
|
0,39 | 3 | 9 | 3 | -6 | 0,33 | 49 | 50% | 33% | 16%/58 | 9 · 177 | 1 | 0/2 | — | — | 2 | — | -27 |
|
8
SOLOLEVELING!'
|
0,38 | 2 | 12 | 6 | -10 | 0,17 | 45 | 64% | 50% | 18%/153 | 2 · 0 | 1 | 0/2 | 0/3 | — | 1 | — | -27 |
|
9
AToM AwP
|
0,37 | 4 | 10 | 1 | -6 | 0,40 | 40 | 50% | 50% | 13%/104 | — | — | 0/2 | 0/5 | 1×2 | 1 | — | -27 |
|
10
qwqwwq
|
0,17 | 1 | 5 | 2 | -4 | 0,20 | 46 | 40% | 0% | 40%/20 | 1 · 0 | — | 0/3 | 0/1 | — | — | — | -27 |
| 11 s1mple | 0,06 | 0 | 0 | 0 | 0 | 0,00 | 0 | 0% | 0% | — | — | — | — | — | — | — | — | -27 |
| 12 SAVA | 0,06 | 0 | 0 | 0 | 0 | 0,00 | 0 | 0% | 0% | — | — | — | — | — | — | — | — | -27 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.