Terrorists
Terrorists
1:16
Counter-Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
Rating
0,56
Фраги
6–12–2
+/−
-6
K/D
0,50
Damage
69
KAST
50%
HS %
67%
ELO
-56
Total damage
823
Damage taken per round
104
Rounds
12
MVP
1
Entry frag
0/2 · 0%
Clutches
0/1
Multi-kills
3K×1
Accuracy
32% · 29/92
Grenades thrown
4
Grenade damage
0
Average distance
28 m
Longest shot
45 m
Counter-Terrorists
win
Rating
2,39
Фраги
25–4–5
+/−
+21
K/D
6,25
Damage
135
KAST
100%
HS %
32%
ELO
+56
Total damage
2 293
Damage taken per round
48
Rounds
17
MVP
5
Entry frag
3/3 · 100%
Clutches
0/1
Multi-kills
2K×6 · 3K×2 · ACE×1
Bomb plants
1
Accuracy
21% · 40/194
Grenades thrown
20
Grenade damage
46
Enemies flashed
5
Kills on blinded
3
Trade kills
4
Average distance
24 m
Longest shot
75 m
Teams by the numbers
Terrorists Terrorists
30–68 · Damage 4 266| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
Jon Jones
|
0,56 | 6 | 12 | 2 | -6 | 0,50 | 69 | 50% | 67% | 32%/92 | 4 · 0 | — | 0/2 | 0/1 | 1×3 | — | 1 | -56 |
|
2
SAVA
|
0,54 | 9 | 16 | 0 | -7 | 0,56 | 57 | 47% | 33% | 29%/115 | 10 · 35 | 1 | 0/2 | 0/2 | 1×2 | — | 1 | -56 |
|
3
KING IS BACK
|
0,54 | 6 | 13 | 4 | -7 | 0,46 | 77 | 46% | 17% | 39%/99 | 7 · 51 | — | 2/4 | 0/1 | 1×2 | — | — | -56 |
|
4
РРСРРР
|
0,41 | 7 | 17 | 3 | -10 | 0,41 | 67 | 41% | 14% | 25%/187 | 10 · 0 | — | 1/6 | 0/6 | 1×2 1×3 | — | 2 | -56 |
|
5
KARRIGAN
|
0,12 | 2 | 10 | 3 | -8 | 0,20 | 31 | 36% | 0% | 16%/86 | 17 · 19 | 2 | — | 0/2 | — | — | — | -56 |
Counter-Terrorists Counter-Terrorists win
76–33 · Damage 7 745| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
obbo^
ACE
|
2,39 | 25 | 4 | 5 | +21 | 6,25 | 135 | 100% | 32% | 21%/194 | 20 · 46 | 4 | 3/3 | 0/1 | 6×2 2×3 | 1 | 5 | +56 |
|
2
])@RK
|
1,65 | 14 | 9 | 8 | +5 | 1,56 | 117 | 93% | 36% | 19%/297 | 28 · 48 | — | 5/7 | — | 4×2 | 3 | 3 | +56 |
|
3
Bars
|
1,64 | 17 | 8 | 2 | +9 | 2,13 | 97 | 88% | 18% | 46%/135 | 12 · 61 | 1 | 1/1 | — | 4×2 1×3 | 1 | 2 | +56 |
|
4
pr1me~
|
1,54 | 14 | 5 | 2 | +9 | 2,80 | 84 | 88% | 29% | 12%/487 | 29 · 14 | 2 | 2/3 | — | 3×2 | 3 | 2 | +56 |
|
5
Kh
|
0,92 | 6 | 6 | 6 | 0 | 1,00 | 35 | 82% | 33% | 9%/195 | 29 · 33 | 1 | 1/2 | — | 1×2 | 2 | 1 | +56 |
| 6 aaaaaaaaaaaaaaa | 0,01 | 0 | 1 | 1 | -1 | 0,00 | 3 | 0% | 0% | 20%/5 | — | — | 0/1 | — | — | — | — | +56 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.