Terrorists
Terrorists
16:7
Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
win
Rating
1,25
Фраги
16–7–0
+/−
+9
K/D
2,29
Damage
78
KAST
70%
HS %
13%
ELO
+38
Total damage
1 795
Damage taken per round
45
Rounds
23
MVP
16
Entry frag
16/22 · 73%
Accuracy
25% · 75/300
Grenades thrown
25
Grenade damage
170
Enemies flashed
3
Kills on blinded
2
Average distance
18 m
Longest shot
33 m
Counter-Terrorists
Rating
0,28
Фраги
6–16–0
+/−
-10
K/D
0,38
Damage
45
KAST
30%
HS %
67%
ELO
-38
Total damage
1 032
Damage taken per round
78
Rounds
23
MVP
6
Entry frag
6/22 · 27%
Accuracy
30% · 39/129
Grenades thrown
23
Grenade damage
39
Enemies flashed
4
Kills on blinded
1
Average distance
29 m
Longest shot
47 m
Teams by the numbers
Terrorists Terrorists win
16–7 · Damage 1 795| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
~001
|
1,25 | 16 | 7 | 0 | +9 | 2,29 | 78 | 70% | 13% | 25%/300 | 25 · 170 | — | 16/22 | — | — | — | 16 | +38 |
Counter-Terrorists Counter-Terrorists
6–16 · Damage 1 032| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
GSClient MS-VS
|
0,28 | 6 | 16 | 0 | -10 | 0,38 | 45 | 30% | 67% | 30%/129 | 23 · 39 | — | 6/22 | — | — | — | 6 | -38 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.