Terrorists
Terrorists
8:16
Counter-Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
Rating
0,91
Фраги
16–19–4
+/−
-3
K/D
0,84
Damage
80
KAST
58%
HS %
31%
ELO
-34
Total damage
1 931
Damage taken per round
84
Rounds
24
MVP
4
Entry frag
1/5 · 20%
Clutches
0/6
Multi-kills
2K×4 · 3K×1
Accuracy
21% · 72/347
Grenades thrown
36
Grenade damage
211
Enemies flashed
21
Kills on blinded
6
Trade kills
2
Average distance
19 m
Longest shot
34 m
Counter-Terrorists
win
Rating
1,35
Фраги
20–14–8
+/−
+6
K/D
1,43
Damage
96
KAST
75%
HS %
35%
ELO
+34
Total damage
2 310
Damage taken per round
73
Rounds
24
MVP
7
Entry frag
8/10 · 80%
Clutches
0/3
Multi-kills
2K×4 · 3K×1
Accuracy
23% · 83/355
Grenades thrown
23
Grenade damage
144
Enemies flashed
9
Kills on blinded
5
Trade kills
1
Average distance
19 m
Longest shot
45 m
Teams by the numbers
Terrorists Terrorists
38–59 · Damage 4 704| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
BELLINGHAM
|
0,91 | 16 | 19 | 4 | -3 | 0,84 | 80 | 58% | 31% | 21%/347 | 36 · 211 | 2 | 1/5 | 0/6 | 4×2 1×3 | — | 4 | -34 |
|
2
POGBA**
|
0,86 | 14 | 19 | 7 | -5 | 0,74 | 73 | 63% | 14% | 23%/257 | 22 · 181 | 3 | 2/5 | 0/4 | 2×2 | — | 2 | -34 |
|
3
~001
|
0,66 | 7 | 11 | 3 | -4 | 0,64 | 55 | 54% | 14% | 26%/127 | 5 · 65 | 2 | 3/7 | 0/2 | 2×2 | — | — | -34 |
|
4
HaJiMe*
|
0,02 | 1 | 10 | 1 | -9 | 0,10 | 29 | 36% | 100% | 8%/132 | 12 · 72 | — | 1/6 | 0/2 | — | — | — | -34 |
Counter-Terrorists Counter-Terrorists win
55–38 · Damage 5 922| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
MAKTAB
|
1,35 | 20 | 14 | 8 | +6 | 1,43 | 96 | 75% | 35% | 23%/355 | 23 · 144 | 1 | 8/10 | 0/3 | 4×2 1×3 | — | 7 | +34 |
|
2
yavernulsya
|
1,32 | 17 | 12 | 8 | +5 | 1,42 | 78 | 88% | 47% | 15%/406 | 37 · 235 | 3 | 2/3 | 0/3 | 2×2 1×3 | — | 5 | +34 |
|
3
OrG apaapa*
|
1,30 | 18 | 12 | 6 | +6 | 1,50 | 73 | 83% | 28% | 17%/386 | 37 · 145 | 1 | 6/10 | 2/4 · 1v2 | 4×2 | — | 5 | +34 |
| 4 ZAR|4eaT | 0,06 | 0 | 0 | 0 | 0 | 0,00 | 0 | 0% | 0% | — | — | — | — | — | — | — | — | +34 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.