Terrorists
Terrorists
16:10
Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
win
Rating
1,28
Фраги
19–11–4
+/−
+8
K/D
1,73
Damage
84
KAST
73%
HS %
32%
ELO
+36
Total damage
2 171
Damage taken per round
47
Rounds
26
MVP
8
Entry frag
7/12 · 58%
Clutches
3/8 · 1v2
Multi-kills
2K×5
Bomb plants
1
Accuracy
21% · 70/332
Grenades thrown
48
Grenade damage
241
Enemies flashed
13
Kills on blinded
5
Average distance
23 m
Longest shot
53 m
Counter-Terrorists
Rating
0,77
Фраги
15–17–1
+/−
-2
K/D
0,88
Damage
62
KAST
50%
HS %
20%
ELO
-36
Total damage
1 617
Damage taken per round
65
Rounds
26
MVP
7
Entry frag
8/14 · 57%
Clutches
1/7 · 1v2
Multi-kills
2K×5
Accuracy
27% · 36/135
Grenades thrown
8
Grenade damage
111
Enemies flashed
4
Trade kills
3
Average distance
24 m
Longest shot
55 m
Teams by the numbers
Terrorists Terrorists win
36–25 · Damage 3 743| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
121
|
1,28 | 19 | 11 | 4 | +8 | 1,73 | 84 | 73% | 32% | 21%/332 | 48 · 241 | — | 7/12 | 3/8 · 1v2 | 5×2 | 1 | 8 | +36 |
|
2
KING IS BACK
|
0,99 | 17 | 14 | 3 | +3 | 1,21 | 60 | 62% | 29% | 16%/243 | 24 · 46 | 1 | 6/12 | 1/5 · 1v2 | 4×2 | 1 | 8 | +36 |
Counter-Terrorists Counter-Terrorists
21–36 · Damage 2 698| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
Teo*
|
0,77 | 15 | 17 | 1 | -2 | 0,88 | 62 | 50% | 20% | 27%/135 | 8 · 111 | 3 | 8/14 | 1/7 · 1v2 | 5×2 | — | 7 | -36 |
|
2
Meliqoziyev
|
0,38 | 6 | 19 | 4 | -13 | 0,32 | 42 | 50% | 33% | 22%/245 | 1 · 0 | — | 3/10 | 0/6 | — | — | 1 | -36 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.