Terrorists
Terrorists
16:11
Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
win
Rating
1,40
Фраги
23–19–14
+/−
+4
K/D
1,21
Damage
97
KAST
85%
HS %
26%
ELO
+35
Total damage
2 611
Damage taken per round
85
Rounds
27
MVP
3
Entry frag
5/9 · 56%
Clutches
0/1
Multi-kills
2K×4 · 3K×1
Bomb plants
1
Accuracy
26% · 106/401
Grenades thrown
10
Grenade damage
33
Trade kills
5
Average distance
14 m
Longest shot
34 m
Counter-Terrorists
Rating
1,63
Фраги
29–20–15
+/−
+9
K/D
1,45
Damage
115
KAST
85%
HS %
38%
ELO
-35
Total damage
3 098
Damage taken per round
84
Rounds
27
MVP
4
Entry frag
2/3 · 67%
Clutches
0/6
Multi-kills
2K×2 · 3K×5
Bomb plants
1
Accuracy
22% · 120/534
Grenades thrown
19
Grenade damage
104
Enemies flashed
2
Kills on blinded
6
Trade kills
3
Average distance
23 m
Longest shot
53 m
Teams by the numbers
Terrorists Terrorists win
100–103 · Damage 10 421| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
ShakEA
|
1,40 | 23 | 19 | 14 | +4 | 1,21 | 97 | 85% | 26% | 26%/401 | 10 · 33 | 5 | 5/9 | 0/1 | 4×2 1×3 | 1 | 3 | +35 |
|
2
L1
|
1,28 | 25 | 21 | 5 | +4 | 1,19 | 87 | 74% | 32% | 21%/216 | 10 · 138 | 4 | 6/9 | 1/5 · 1v2 | 3×2 3×3 | 1 1 | 4 | +35 |
|
3
SINDRRRR
|
1,22 | 22 | 20 | 8 | +2 | 1,10 | 90 | 74% | 27% | 27%/285 | 10 · 0 | 2 | 2/6 | 0/2 | 5×2 1×3 1×4 | 1 | 3 | +35 |
|
4
Bars
|
0,98 | 18 | 22 | 4 | -4 | 0,82 | 63 | 78% | 17% | 28%/205 | 6 · 52 | 3 | 1/2 | 0/2 | 5×2 | 1 | 2 | +35 |
|
5
MusulMan
|
0,61 | 12 | 21 | 5 | -9 | 0,57 | 50 | 56% | 50% | 17%/249 | 4 · 0 | 3 | 1/1 | 0/2 | 2×2 | 3 1 | 1 | +35 |
Counter-Terrorists Counter-Terrorists
96–95 · Damage 10 545| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
YAPONAMAMA
|
1,63 | 29 | 20 | 15 | +9 | 1,45 | 115 | 85% | 38% | 22%/534 | 19 · 104 | 3 | 2/3 | 0/6 | 2×2 5×3 | 1 | 4 | -35 |
|
2
4EAT
|
1,37 | 25 | 16 | 6 | +9 | 1,56 | 93 | 70% | 44% | 26%/268 | 25 · 124 | 4 | 4/7 | 0/3 | 6×2 3×3 | 4 | 6 | -35 |
|
3
MaFF^
|
0,98 | 17 | 22 | 12 | -5 | 0,77 | 79 | 70% | 18% | 29%/269 | 43 · 153 | 2 | 2/4 | 0/2 | 2×2 1×3 1×4 | 2 | 2 | -35 |
|
4
123.
|
0,94 | 17 | 19 | 7 | -2 | 0,89 | 62 | 67% | 47% | 15%/265 | 28 · 184 | 1 | 1/5 | 0/2 | 2×2 1×3 | 3 1 | 1 | -35 |
|
5
asd
|
0,52 | 8 | 18 | 9 | -10 | 0,44 | 53 | 52% | 63% | 24%/148 | 17 · 19 | — | 2/7 | 0/1 | 1×2 | — | 1 | -35 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.