Terrorists
Terrorists
13:16
Counter-Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
Rating
1,47
Фраги
31–23–9
+/−
+8
K/D
1,35
Damage
102
KAST
76%
HS %
23%
ELO
-61
Total damage
2 966
Damage taken per round
84
Rounds
29
MVP
4
Entry frag
4/6 · 67%
Clutches
0/3
Multi-kills
2K×4 · 3K×3 · 4K×1
Bomb plants
1
Accuracy
20% · 111/565
Grenades thrown
13
Grenade damage
30
Enemies flashed
1
Kills on blinded
2
Trade kills
3
Average distance
20 m
Longest shot
51 m
Counter-Terrorists
win
Rating
1,55
Фраги
30–20–12
+/−
+10
K/D
1,50
Damage
108
KAST
79%
HS %
37%
ELO
+61
Total damage
3 134
Damage taken per round
78
Rounds
29
MVP
3
Entry frag
3/5 · 60%
Clutches
1/5 · 1v2
Multi-kills
2K×6 · 3K×3
Bomb plants
2
Defuses
2
Accuracy
20% · 120/610
Grenades thrown
28
Grenade damage
171
Enemies flashed
9
Kills on blinded
3
Trade kills
5
Average distance
18 m
Longest shot
55 m
Teams by the numbers
Terrorists Terrorists
86–96 · Damage 9 268| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
KARSHI | ANTITERORI$
|
1,47 | 31 | 23 | 9 | +8 | 1,35 | 102 | 76% | 23% | 20%/565 | 13 · 30 | 3 | 4/6 | 0/3 | 4×2 3×3 1×4 | 1 | 4 | -61 |
|
2
KARSHI // f0rest
|
1,14 | 20 | 24 | 12 | -4 | 0,83 | 80 | 86% | 30% | 12%/541 | 37 · 92 | 2 | 2/9 | 0/2 | 4×2 1×3 | 1 | 3 | -61 |
|
3
ADMIRAL
|
0,90 | 18 | 22 | 11 | -4 | 0,82 | 70 | 62% | 50% | 21%/329 | 16 · 129 | 4 | 1/8 | 0/3 | 2×2 2×3 | 2 | 3 | -61 |
|
4
РРёРРР<3
|
0,76 | 17 | 27 | 8 | -10 | 0,63 | 67 | 62% | 53% | 15%/428 | 27 · 253 | 1 | 2/2 | 0/2 | 4×2 | 4 1 | — | -61 |
Counter-Terrorists Counter-Terrorists win
144–136 · Damage 14 923| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
TOSHKENT | 3 ball
|
1,55 | 30 | 20 | 12 | +10 | 1,50 | 108 | 79% | 37% | 20%/610 | 28 · 171 | 5 | 3/5 | 1/5 · 1v2 | 6×2 3×3 | 2 2 | 3 | +61 |
|
2
TERROR/S/
|
1,38 | 27 | 23 | 6 | +4 | 1,17 | 92 | 86% | 59% | 9%/861 | 32 · 231 | 3 | 3/4 | 0/5 | 3×2 1×3 1×4 | — | 2 | +61 |
|
3
magdagcs
|
1,37 | 26 | 23 | 9 | +3 | 1,13 | 96 | 86% | 31% | 22%/462 | 15 · 59 | 4 | 1/2 | 0/3 | 1×2 4×3 | — | 4 | +61 |
|
4
ave*
|
1,33 | 29 | 24 | 6 | +5 | 1,21 | 93 | 72% | 52% | 18%/417 | 7 · 14 | 5 | 9/12 | 0/2 | 8×2 2×3 | 2 | 5 | +61 |
|
5
imba
|
1,09 | 6 | 7 | 4 | -1 | 0,86 | 80 | 78% | 50% | 15%/177 | 12 · 66 | — | — | — | 1×2 | 1 | 1 | +61 |
|
6
qariya
|
0,97 | 19 | 22 | 6 | -3 | 0,86 | 64 | 72% | 21% | 23%/323 | 20 · 74 | 7 | 1/5 | 0/2 | 4×2 1×3 | — | 4 | +61 |
|
7
MaFF^
|
0,61 | 7 | 17 | 9 | -10 | 0,41 | 51 | 67% | 29% | 13%/285 | 19 · 32 | — | 3/5 | 0/2 | 1×2 | — | — | +61 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.