Terrorists
Terrorists
1:16
Counter-Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
Rating
0,88
Фраги
11–15–4
+/−
-4
K/D
0,73
Damage
91
KAST
56%
HS %
27%
ELO
-20
Total damage
1 449
Damage taken per round
100
Rounds
16
MVP
2
Entry frag
1/4 · 25%
Clutches
0/1
Multi-kills
2K×3
Accuracy
30% · 65/216
Grenades thrown
17
Grenade damage
89
Enemies flashed
13
Kills on blinded
3
Trade kills
1
Average distance
12 m
Longest shot
25 m
Counter-Terrorists
win
Rating
2,34
Фраги
25–6–2
+/−
+19
K/D
4,17
Damage
144
KAST
100%
HS %
24%
ELO
+20
Total damage
2 451
Damage taken per round
52
Rounds
17
MVP
4
Entry frag
5/5 · 100%
Multi-kills
2K×7 · 3K×1
Bomb plants
2
Accuracy
32% · 85/264
Grenades thrown
8
Grenade damage
105
Enemies flashed
1
Kills on blinded
4
Trade kills
3
Average distance
16 m
Longest shot
42 m
Teams by the numbers
Terrorists Terrorists
36–76 · Damage 5 292| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
РРРРРРРРСРРё ^
|
0,88 | 11 | 15 | 4 | -4 | 0,73 | 91 | 56% | 27% | 30%/216 | 17 · 89 | 1 | 1/4 | 0/1 | 3×2 | — | 2 | -20 |
|
2
m>4
|
0,78 | 8 | 15 | 4 | -7 | 0,53 | 88 | 67% | 25% | 29%/180 | 28 · 116 | 1 | 1/5 | 0/2 | — | — | — | -20 |
|
3
AYLA > 3
|
0,70 | 10 | 15 | 1 | -5 | 0,67 | 65 | 53% | 20% | 26%/175 | 11 · 52 | — | 1/5 | 0/4 | 2×2 | — | 1 | -20 |
|
4
HaJiMe*
|
0,08 | 4 | 17 | 3 | -13 | 0,24 | 54 | 25% | 50% | 14%/218 | 22 · 106 | 1 | 0/2 | 0/5 | 1×2 | — | 1 | -20 |
|
5
KARSHI l P0L0
|
0,00 | 3 | 14 | 1 | -11 | 0,21 | 49 | 14% | 100% | 29%/80 | 9 · 77 | 2 | 0/1 | — | 1×2 | — | 1 | -20 |
Counter-Terrorists Counter-Terrorists win
79–39 · Damage 8 105| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
HACKSAW
|
2,34 | 25 | 6 | 2 | +19 | 4,17 | 144 | 100% | 24% | 32%/264 | 8 · 105 | 3 | 5/5 | — | 7×2 1×3 | 2 | 4 | +20 |
|
2
Quick Scope
|
1,55 | 14 | 8 | 9 | +6 | 1,75 | 91 | 94% | 29% | 16%/295 | 29 · 142 | 2 | 4/5 | 0/1 | 2×2 | 2 | — | +20 |
|
3
S+
|
1,47 | 16 | 8 | 3 | +8 | 2,00 | 74 | 82% | 6% | 11%/465 | 46 · 46 | 2 | 2/2 | 1/1 · 1v4 | 3×2 1×3 1×4 | 2 | 4 | +20 |
|
4
SIKIMIMI SLTAMA
|
1,45 | 13 | 8 | 8 | +5 | 1,63 | 92 | 88% | 62% | 11%/368 | 48 · 251 | 3 | 2/2 | — | 2×2 1×3 | 4 | 3 | +20 |
|
5
monesy
|
1,34 | 11 | 9 | 13 | +2 | 1,22 | 76 | 94% | 45% | 11%/456 | 37 · 107 | 3 | 1/3 | 1/1 · 1v2 | 3×2 | 1 | — | +20 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.