Terrorists
Terrorists
6:16
Counter-Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
Rating
0,66
Фраги
10–18–7
+/−
-8
K/D
0,56
Damage
77
KAST
50%
HS %
30%
ELO
-59
Total damage
1 693
Damage taken per round
88
Rounds
22
MVP
4
Entry frag
4/12 · 33%
Clutches
1/7 · 1v2
Multi-kills
2K×3
Accuracy
26% · 70/274
Grenades thrown
23
Grenade damage
124
Enemies flashed
11
Kills on blinded
5
Average distance
24 m
Longest shot
54 m
Counter-Terrorists
win
Rating
1,48
Фраги
19–9–1
+/−
+10
K/D
2,11
Damage
83
KAST
86%
HS %
53%
ELO
+59
Total damage
1 818
Damage taken per round
62
Rounds
22
MVP
8
Entry frag
6/9 · 67%
Clutches
1/4 · 1v2
Multi-kills
2K×5
Accuracy
21% · 65/310
Grenades thrown
21
Grenade damage
0
Enemies flashed
5
Kills on blinded
2
Trade kills
1
Average distance
23 m
Longest shot
46 m
Teams by the numbers
Terrorists Terrorists
18–36 · Damage 2 751| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
OrG apaapa*
|
0,66 | 10 | 18 | 7 | -8 | 0,56 | 77 | 50% | 30% | 26%/274 | 23 · 124 | — | 4/12 | 1/7 · 1v2 | 3×2 | — | 4 | -59 |
|
2
so FAST?
|
0,48 | 8 | 18 | 5 | -10 | 0,44 | 48 | 50% | 13% | 20%/221 | 7 · 167 | 2 | 3/10 | 0/8 | 1×2 | — | 2 | -59 |
Counter-Terrorists Counter-Terrorists win
36–19 · Damage 3 787| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
xumooooooooooooo
|
1,48 | 19 | 9 | 1 | +10 | 2,11 | 83 | 86% | 53% | 21%/310 | 21 · 0 | 1 | 6/9 | 1/4 · 1v2 | 5×2 | — | 8 | +59 |
|
2
mag.dagcs
|
1,41 | 17 | 10 | 10 | +7 | 1,70 | 90 | 82% | 71% | 23%/262 | 44 · 85 | 2 | 9/13 | 1/3 · 1v2 | 4×2 | — | 8 | +59 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.