Terrorists
Terrorists
16:5
Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
win
Rating
1,71
Фраги
22–12–11
+/−
+10
K/D
1,83
Damage
117
KAST
86%
HS %
45%
ELO
+40
Total damage
2 464
Damage taken per round
76
Rounds
21
MVP
6
Entry frag
9/12 · 75%
Clutches
1/1 · 1v2
Multi-kills
2K×3 · 3K×2
Accuracy
22% · 78/351
Grenades thrown
38
Grenade damage
41
Enemies flashed
12
Kills on blinded
8
Trade kills
3
Average distance
16 m
Longest shot
38 m
Counter-Terrorists
Rating
0,90
Фраги
16–20–2
+/−
-4
K/D
0,80
Damage
73
KAST
62%
HS %
31%
ELO
-40
Total damage
1 539
Damage taken per round
98
Rounds
21
MVP
4
Entry frag
1/2 · 50%
Clutches
0/6
Multi-kills
2K×5
Accuracy
22% · 70/323
Grenades thrown
12
Grenade damage
4
Kills on blinded
4
Trade kills
3
Average distance
14 m
Longest shot
30 m
Teams by the numbers
Terrorists Terrorists win
57–32 · Damage 5 895| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
РРРССРР
|
1,71 | 22 | 12 | 11 | +10 | 1,83 | 117 | 86% | 45% | 22%/351 | 38 · 41 | 3 | 9/12 | 1/1 · 1v2 | 3×2 2×3 | — | 6 | +40 |
|
2
Ist_N1_shaLL:
|
1,53 | 16 | 7 | 6 | +9 | 2,29 | 89 | 76% | 25% | 22%/263 | 13 · 150 | 2 | 3/3 | 1/4 · 1v2 | 6×2 | — | 4 | +40 |
|
3
skrudzIh.
|
1,50 | 1 | 1 | 0 | 0 | 1,00 | 120 | 100% | 100% | 75%/8 | 3 · 9 | — | 1/1 | — | — | — | — | +40 |
|
4
-23-_-XxXtentacion-_-23-
|
1,43 | 18 | 12 | 9 | +6 | 1,50 | 85 | 86% | 17% | 22%/352 | 31 · 80 | — | 3/4 | 2/3 · 1v3 | 4×2 1×3 | — | 4 | +40 |
Counter-Terrorists Counter-Terrorists
33–57 · Damage 4 059| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
FOX_SHALL
|
0,90 | 16 | 20 | 2 | -4 | 0,80 | 73 | 62% | 31% | 22%/323 | 12 · 4 | 3 | 1/2 | 0/6 | 5×2 | — | 4 | -40 |
|
2
MITTI
|
0,64 | 11 | 19 | 7 | -8 | 0,58 | 73 | 48% | 55% | 20%/234 | 20 · 71 | 2 | 2/10 | 0/2 | 2×3 | 1 | 2 | -40 |
|
3
BRAT
|
0,61 | 5 | 12 | 4 | -7 | 0,42 | 55 | 67% | 0% | 21%/156 | 12 · 9 | — | 1/6 | 1/3 · 1v2 | 1×2 | 1 | 1 | -40 |
|
4
12
|
0,00 | 1 | 6 | 0 | -5 | 0,17 | 28 | 17% | 100% | 7%/59 | 2 · 5 | — | 0/3 | 0/2 | — | — | — | -40 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.