Terrorists
Terrorists
10:16
Counter-Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
Rating
1,38
Фраги
25–20–7
+/−
+5
K/D
1,25
Damage
100
KAST
77%
HS %
36%
ELO
-40
Total damage
2 592
Damage taken per round
92
Rounds
26
MVP
3
Entry frag
2/3 · 67%
Clutches
1/6 · 1v2
Multi-kills
2K×5 · 3K×2
Bomb plants
1
Accuracy
13% · 108/838
Grenades thrown
26
Grenade damage
101
Enemies flashed
6
Kills on blinded
3
Trade kills
2
Average distance
16 m
Longest shot
36 m
Counter-Terrorists
win
Rating
1,60
Фраги
24–16–19
+/−
+8
K/D
1,50
Damage
111
KAST
88%
HS %
38%
ELO
+40
Total damage
2 895
Damage taken per round
69
Rounds
26
MVP
5
Entry frag
4/7 · 57%
Clutches
0/1
Multi-kills
2K×4 · 3K×2
Accuracy
12% · 107/889
Grenades thrown
45
Grenade damage
630
Enemies flashed
15
Kills on blinded
3
Trade kills
3
Average distance
18 m
Longest shot
40 m
Teams by the numbers
Terrorists Terrorists
82–107 · Damage 9 301| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
R e a L i s T
|
1,38 | 25 | 20 | 7 | +5 | 1,25 | 100 | 77% | 36% | 13%/838 | 26 · 101 | 2 | 2/3 | 1/6 · 1v2 | 5×2 2×3 | 1 | 3 | -40 |
|
2
evq
|
1,04 | 20 | 22 | 7 | -2 | 0,91 | 74 | 69% | 10% | 20%/411 | 25 · 34 | 3 | 1/5 | 0/2 | 4×2 2×3 | — | 3 | -40 |
|
3
UZBEKONA.
|
0,88 | 13 | 21 | 9 | -8 | 0,62 | 83 | 71% | 15% | 12%/443 | 40 · 18 | 1 | 2/8 | 0/2 | 3×2 1×3 | 1 | 2 | -40 |
|
4
BAHORLARDA
|
0,67 | 12 | 22 | 8 | -10 | 0,55 | 58 | 62% | 33% | 16%/365 | 19 · 32 | 2 | 2/5 | 0/3 | 1×2 1×3 | — | 1 | -40 |
|
5
TERRORBLADE
|
0,58 | 12 | 22 | 5 | -10 | 0,55 | 50 | 54% | 8% | 13%/431 | 33 · 40 | 2 | 3/6 | 0/2 | 1×3 | — | 1 | -40 |
Counter-Terrorists Counter-Terrorists win
106–82 · Damage 11 662| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
KARSHI PANDORA | -1 ball
|
1,60 | 24 | 16 | 19 | +8 | 1,50 | 111 | 88% | 38% | 12%/889 | 45 · 630 | 3 | 4/7 | 0/1 | 4×2 2×3 | — | 5 | +40 |
|
2
jtx
|
1,46 | 26 | 18 | 13 | +8 | 1,44 | 94 | 77% | 23% | 18%/550 | 21 · 236 | 2 | 4/4 | 0/2 | 5×2 3×3 | — | 4 | +40 |
|
3
GET_RIGHT /S/
|
1,37 | 24 | 15 | 3 | +9 | 1,60 | 78 | 77% | 50% | 10%/577 | 43 · 195 | 4 | 3/6 | 1/3 · 1v2 | 7×2 1×3 | 1 | 4 | +40 |
|
4
alkaw
|
1,29 | 18 | 14 | 12 | +4 | 1,29 | 97 | 77% | 22% | 12%/714 | 44 · 492 | 2 | 3/3 | 1/4 · 1v2 | 3×2 1×3 | 3 1 | 1 | +40 |
|
5
Ist_N1_shaLL:
|
0,91 | 14 | 19 | 8 | -5 | 0,74 | 68 | 73% | 36% | 18%/374 | 30 · 212 | 1 | 3/7 | 0/1 | 2×2 1×3 | 2 | 2 | +40 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.