Terrorists
Terrorists
9:16
Counter-Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
Rating
0,93
Фраги
16–17–2
+/−
-1
K/D
0,94
Damage
75
KAST
60%
HS %
38%
ELO
-46
Total damage
1 886
Damage taken per round
71
Rounds
25
MVP
5
Entry frag
4/10 · 40%
Clutches
1/10 · 1v2
Multi-kills
2K×3
Bomb plants
1
Accuracy
27% · 82/305
Grenades thrown
14
Grenade damage
0
Enemies flashed
8
Kills on blinded
2
Trade kills
2
Average distance
20 m
Longest shot
62 m
Counter-Terrorists
win
Rating
1,39
Фраги
21–15–7
+/−
+6
K/D
1,40
Damage
99
KAST
80%
HS %
43%
ELO
+46
Total damage
2 479
Damage taken per round
74
Rounds
25
MVP
12
Entry frag
10/13 · 77%
Clutches
1/6 · 1v2
Multi-kills
2K×6
Accuracy
18% · 89/507
Grenades thrown
51
Grenade damage
86
Enemies flashed
6
Kills on blinded
2
Trade kills
3
Average distance
20 m
Longest shot
47 m
Teams by the numbers
Terrorists Terrorists
27–37 · Damage 3 489| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
effeCT~
|
0,93 | 16 | 17 | 2 | -1 | 0,94 | 75 | 60% | 38% | 27%/305 | 14 · 0 | 2 | 4/10 | 1/10 · 1v2 | 3×2 | 1 | 5 | -46 |
|
2
Triple G~
|
0,65 | 11 | 20 | 6 | -9 | 0,55 | 64 | 56% | 55% | 24%/180 | 49 · 149 | — | 5/15 | 0/6 | 1×2 | — | 2 | -46 |
| 3 CHARSSS* | 0,09 | 0 | 0 | 0 | 0 | 0,00 | 0 | 5% | 0% | — | — | — | — | — | — | — | — | -46 |
Counter-Terrorists Counter-Terrorists win
37–27 · Damage 3 901What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.