Terrorists
Terrorists
8:16
Counter-Terrorists win
Counter-Terrorists
Counter-Terrorists
Key moments
Best player of the team
One from each side: picked by match rating, ties broken by damage.
Terrorists
Rating
1,19
Фраги
21–19–7
+/−
+2
K/D
1,11
Damage
97
KAST
63%
HS %
19%
ELO
-42
Total damage
2 317
Damage taken per round
92
Rounds
24
MVP
6
Entry frag
6/12 · 50%
Clutches
1/4 · 1v3
Multi-kills
2K×4 · 3K×3
Accuracy
23% · 100/440
Grenades thrown
21
Grenade damage
62
Enemies flashed
7
Kills on blinded
3
Trade kills
3
Average distance
19 m
Longest shot
34 m
Counter-Terrorists
win
Rating
1,74
Фраги
26–14–9
+/−
+12
K/D
1,86
Damage
121
KAST
88%
HS %
23%
ELO
+42
Total damage
2 902
Damage taken per round
70
Rounds
24
MVP
7
Entry frag
8/11 · 73%
Clutches
1/2 · 1v3
Multi-kills
2K×6 · 3K×2
Accuracy
28% · 107/376
Grenades thrown
20
Grenade damage
0
Enemies flashed
11
Kills on blinded
5
Trade kills
3
Average distance
20 m
Longest shot
53 m
Teams by the numbers
Terrorists Terrorists
40–61 · Damage 4 942| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
PaPaY
|
1,19 | 21 | 19 | 7 | +2 | 1,11 | 97 | 63% | 19% | 23%/440 | 21 · 62 | 3 | 6/12 | 1/4 · 1v3 | 4×2 3×3 | — | 6 | -42 |
|
2
321^
|
0,79 | 9 | 14 | 4 | -5 | 0,64 | 77 | 60% | 78% | 19%/170 | 27 · 86 | — | 1/4 | 0/2 | 2×2 | — | 1 | -42 |
|
3
fps
|
0,60 | 3 | 7 | 3 | -4 | 0,43 | 47 | 67% | 0% | 14%/155 | 15 · 154 | — | 0/3 | 1/2 · 1v2 | 1×2 | — | 1 | -42 |
|
4
Core
|
0,34 | 7 | 21 | 7 | -14 | 0,33 | 48 | 45% | 57% | 18%/222 | 27 · 77 | — | 3/5 | 0/6 | 1×2 | — | — | -42 |
| 5 РРРСРС! | 0,06 | 0 | 0 | 0 | 0 | 0,00 | 0 | 0% | 0% | — | — | — | — | — | — | — | — | -42 |
Counter-Terrorists Counter-Terrorists win
61–40 · Damage 6 526| Player | Rating | K | D | A | +/− | K/D | Damage | KAST | HS % | Accuracy | Grenades | Trades | Entry frag | Clutches | Multi-kills | Bomb | MVP | ELO |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
1
cyx*
|
1,74 | 26 | 14 | 9 | +12 | 1,86 | 121 | 88% | 23% | 28%/376 | 20 · 0 | 3 | 8/11 | 1/2 · 1v3 | 6×2 2×3 | — | 7 | +42 |
|
2
jj
|
1,57 | 21 | 10 | 9 | +11 | 2,10 | 86 | 92% | 24% | 20%/399 | 17 · 207 | 3 | 0/2 | 3/5 · 1v2 | 6×2 | — | 6 | +42 |
|
3
B e L Y
|
1,02 | 14 | 16 | 7 | -2 | 0,88 | 65 | 79% | 50% | 16%/358 | 16 · 94 | 1 | 6/11 | 0/3 | 3×2 | — | 3 | +42 |
What the columns mean
- Rating — an overall score of how useful a player was in the match; 1.00 is average.
- KAST — the share of rounds where a player got a kill, an assist, survived or traded.
- Damage — average damage per round.
- Entry frag — opening kills and the share of them that worked out.
- Clutch — a round won alone against several opponents.
- Multi-kills — rounds with two or more frags.
The numbers cover the whole match: the game plugin does not record round numbers, so there is no «which round the clutch happened in» timeline here.